Showing posts with label vwbpe. Show all posts
Showing posts with label vwbpe. Show all posts

Thursday, March 11, 2010

Presentation of Brainflowing at Virtual Worlds Best Practices in Education, March, 13, 2010



Virtual Worlds Best Practices in Education. 3RD Annual Conference March, 12-13, 2010.
Saturday March, 13, 2010 VWBPE SOUTH
Tutorials/Tools and Products
Draft of the Schedule-
Brainflowing´s presentation:
Day: Saturday, 13 March, 2010.
Time: 03:00 SL (12.00, Spain)
Place: VWBPE South 4 (169, 126, 24)
http://slurl.com/secondlife/VWBPE%20South%204/169/126/24
Link to the place for the presentation(until Sunday, you can try a demo of Brainflowing there)and there also more educational tools displayed, created by Draceina Pinion

Description of the Brainflowing

Virtual Worlds are frequently used for brainstorming. Collaborating as an Avatar in a virtual space gives us a sense of "presence," that enhances our ability to work together and focus on the brainstorming process. There are a number of tools that have been developed to help brainstorm in Second Life. Brainflowing is a new, a different brainstorming tool, created by Gloria Gómez-Diago (gloriagdiagoGalicia avatar) and Akemi Mochizuki (Draceina Pinion avatar) to make it easy to brainstorm new ideas and to transfer the results to Real Life.

The focal point of the Brainflowing is a display board, where text written by participants is displayed. To make it easy to share and use ideas outside of Second Life, the system can send the brainstorming information collected via email. Brainstorming data is also displayed and easily copied from local chat. Furthermore, The Brainflowing can display URLs, making it easy to share relevant web content which can be used for conducting or for encouraging participants.

Brainflowing takes advantage of Second Life in order to achieve things that we cannot obtain in real life. There is a common resistance to express what we think. Thus, by using this tool, participants can brainstorm by anonymity. This means that people can brainstorm freely without fear of annoying others, without fear of ridicule, etc. Usually people avoid saying what they think because they don’t want to get others angry, because they are shy or because they feel not sure about what they think. Brainstorming by anonymity enhances the feeling of belonging to a collective purpose, an exchanging of ideas made to achieve a previously defined collective objective.

You can buy Brainflowing at Dracy´s Virtual Shop

Sunday, March 29, 2009

VWBPE Conference 2009. Controlling Interaction in Group Discussion





I have enjoyed a lot in the VWBPE Conference: Virtual Worlds.Best practices in education.2009 I participated with a workshop:
"Dialogical Teaching: Controlling Interaction in Group Discussion(basic)".
This workshop was focused on teach students about 7 free tools. This tools were asigned to five stations that we consider important for doing Group Discussion in Second Life. That is the comic that Margarita Pérez-Garcia,made for announcing the participation of the muvenation´s participants in the Conference (Margarita is director with Steven Warbuton)of the Peer to Peer Programme “Teaching and Learning with MUVES, supported by European Comission.

Station 1: Who is present?
Station 2: How can we decide?
Staton 3: How to launch a webpage?
Station 4: Exchanging ideas¡
Station 5: Communicating from Second Life?





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