Showing posts with label software. Show all posts
Showing posts with label software. Show all posts
Wednesday, October 24, 2012
Cytoescape
Cytoscape: An Open Source Platform for Complex Network Analysis and Visualization
"Cytoscape is an open source bioinformatics software platform forvisualizing molecular interaction networks and biological pathways andintegrating these networks with annotations, gene expression profiles and other state data. Although Cytoscape was originally designed for biological research, now it is a general platform for complex network analysis and visualization. Cytoscape core distribution provides a basic set of features for data integration and visualization. Additional features are available as plugins. Plugins are available for network and molecular profiling analyses, new layouts, additional file format support, scripting, and connection with databases"
Monday, October 22, 2012
Fanmod. A Tool for fast network motif detention.
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The program was written by Florian Rasche and Sebastian Wernicke (homepage, email). Sebastian Wernicke's research is funded by a scholarship from the Deutsche Telekom Stiftung. Florian Rasche's position as a student research assistant is funded by the Deutsche Forschungsgemeinschaft, project PEAL (Parameterized Complexity and Exact Algorithms), NI 369/1.
Saturday, October 20, 2012
CFinder is a free software for finding and visualizing overlapping dense groups of nodes in networks, based on the Clique Percolation Method (CPM) of Palla et. al., Nature 435, 814-818 (2005). CFinder was recently applied to the quantitative description of the evolution of social groups: Palla et. al., Nature 446, 664-667 (2007).
Labels:
network analysis,
software
Thursday, October 4, 2012
Computer Content Analysis Programs, by Kimberly A. Neuendorf
Discover Research Tools for Textual Study. Tapor
Discover Research Tools for Textual Study. Tapor
Labels:
content,
content analysis,
software
Tuesday, September 25, 2012
Tuesday, September 11, 2012
How Microsoft conquered China
Or is it the other way around? Fortune's David Kirkpatrick goes on the road to Beijing with Bill Gates, who threw his business model out the window.
By David Kirkpatrick, Fortune senior editor
July 17 2007:
Or is it the other way around? Fortune's David Kirkpatrick goes on the road to Beijing with Bill Gates, who threw his business model out the window.
By David Kirkpatrick, Fortune senior editor
July 17 2007:
Saturday, September 1, 2012
Pure Data
Pure Data
Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. The core of Pd is written and maintained by Miller Puckette and includes the work of many developers, making the whole package very much a community effort.
Pd is free software and can be downloaded either as an OS-specific package, source package, or directly from CVS. Pd was written to be multi-platform and therefore is quite portable; versions exist for Win32, IRIX, GNU/Linux, BSD, and MacOS X running on anything from a PocketPC to an old Mac to a brand new PC. Pd can run on smarphones thanks to projects like libpd and RjDj. It is possible to write externals and patches that work with Max/MSP and Pd using flext and cyclone.
Pd was created to explore ideas of how to further refine the Max paradigm with the core ideas of allowing data to be treated in a more open-ended way and opening it up to applications outside of audio and MIDI, such as graphics and video.
It is easy to extend Pd by writing object classes ("externals") or patches ("abstractions"). The work of many developers is already available as part of the standard Pd packages and the Pd developer community is increasingly growing. Recent developments include a system of abstractions for building performance environments; a library of objects for physical modeling; and a library of objects for generating and processing video in realtime.
Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. The core of Pd is written and maintained by Miller Puckette and includes the work of many developers, making the whole package very much a community effort.
Pd is free software and can be downloaded either as an OS-specific package, source package, or directly from CVS. Pd was written to be multi-platform and therefore is quite portable; versions exist for Win32, IRIX, GNU/Linux, BSD, and MacOS X running on anything from a PocketPC to an old Mac to a brand new PC. Pd can run on smarphones thanks to projects like libpd and RjDj. It is possible to write externals and patches that work with Max/MSP and Pd using flext and cyclone.
Pd was created to explore ideas of how to further refine the Max paradigm with the core ideas of allowing data to be treated in a more open-ended way and opening it up to applications outside of audio and MIDI, such as graphics and video.
It is easy to extend Pd by writing object classes ("externals") or patches ("abstractions"). The work of many developers is already available as part of the standard Pd packages and the Pd developer community is increasingly growing. Recent developments include a system of abstractions for building performance environments; a library of objects for physical modeling; and a library of objects for generating and processing video in realtime.
Labels:
open source software,
software
Thursday, August 9, 2012
Sunday, March 25, 2012
Thursday, February 16, 2012
Wednesday, February 8, 2012
ARToolKit is a software library for building Augmented Reality (AR) applications. These are applications that involve the overlay of virtual imagery on the real world.
Holographic exhibits
Create a Futuristic Floating Hologram Effect, by Michal Jagiello on Jan 19th 2009
The 3D Hologram. Adobe After Effects
Holographic World First from Deutsche Telekom and Saatchi & Saatchi
18 NOV 2011
Un simple efecto óptico que se utiliza para fantasmas escenario y en los instrumentos ópticos, tales como la cámara clara para la elaboración del microscopio, y el taquistoscopio, que presenta imágenes de duración controlada en experimentos visuales. Un espejo que refleja parcial superpone una imagen (u objeto) que se refleja en otra vista a través del vidrio. Al iluminar una atenuación, mientras que el otro lo oscurecemos, uno se ve aparecer como el otro desaparece - y cuando más o menos igual de iluminados ambos son vistos, superpuestos, como fantasmas transparentes. El efecto ocurre a menudo en cristales de las ventanas, especialmente en la noche, aunque, curiosamente, rara vez se notó menos llama la atención sobre pantallas de lámparas, etc reflejadas fuera flotante. Este efecto se puede producir 'platillos voladores'.
The Ghost in the Theatre: Pepper's Ghost effect
Helio Display
Holographic exhibits
Create a Futuristic Floating Hologram Effect, by Michal Jagiello on Jan 19th 2009
The 3D Hologram. Adobe After Effects
Holographic World First from Deutsche Telekom and Saatchi & Saatchi
18 NOV 2011
Un simple efecto óptico que se utiliza para fantasmas escenario y en los instrumentos ópticos, tales como la cámara clara para la elaboración del microscopio, y el taquistoscopio, que presenta imágenes de duración controlada en experimentos visuales. Un espejo que refleja parcial superpone una imagen (u objeto) que se refleja en otra vista a través del vidrio. Al iluminar una atenuación, mientras que el otro lo oscurecemos, uno se ve aparecer como el otro desaparece - y cuando más o menos igual de iluminados ambos son vistos, superpuestos, como fantasmas transparentes. El efecto ocurre a menudo en cristales de las ventanas, especialmente en la noche, aunque, curiosamente, rara vez se notó menos llama la atención sobre pantallas de lámparas, etc reflejadas fuera flotante. Este efecto se puede producir 'platillos voladores'.
The Ghost in the Theatre: Pepper's Ghost effect
Helio Display
Sunday, December 25, 2011
Open software for graphic design
Blender
Scribus
The Best Free Software for your Digital Art Needs. By Jeremy (2009)
11 Free And Useful Open-Source Alternatives For Designers. By AN Jay on February 18, 2009
Best Open Source Software for Web Designers and Developers, by LARS on MARCH 15, 2010
70 Awesome Open Source Tools for Graphic Designers
Scribus
The Best Free Software for your Digital Art Needs. By Jeremy (2009)
11 Free And Useful Open-Source Alternatives For Designers. By AN Jay on February 18, 2009
Best Open Source Software for Web Designers and Developers, by LARS on MARCH 15, 2010
70 Awesome Open Source Tools for Graphic Designers
Labels:
graphic design,
open source,
software
Wednesday, April 13, 2011
Monday, November 22, 2010
Open Source technology for creating Virtual Worlds

There are several Platforms done by different communities
Open sim,
realXtend,
Open Wonderland,
Open Cobalt
OSgrid and Reactiongrid are grids, applications of the platform Opensim
Until now, I have entered at Osgrid (first is needed to download it), by using Imprudence Viewer (which alows to enter in OSgrid, 3drock, cyberlandia, gigantgrid, inworldz, legencityonline, localhost, meta 7, reactiongrid, roleplaysworld, sciencesim, second life, theneworldgrid, worlddsimterra or youralternativelife)
The experience is the similar that you can feel when entering in Second Life and the interface is pretty similar, if not the same. You can also enter with the avatar name that you has on Second Life. But, the appeareance will be not the same. By default, my avatar is a man.
James OReilly comments, ways for exporting your things from Second Life to another Virtual Worlds.
Labels:
open source,
software,
virtual environments,
virtual worlds
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