Persuasive Effects of Presence in Immersive Virtual Environments, by Dan GRIGOROVICI.
Being There: Concepts, effects and measurement of user presence in synthetic environments G. Riva, F. Davide, W.A IJsselsteijn (Eds.) Ios Press, 2003, Amsterdam, The Netherlands
Showing posts with label presence. Show all posts
Showing posts with label presence. Show all posts
Tuesday, December 21, 2010
Tuesday, November 16, 2010
Immersiveness, Presence, Copresence
‘Immersiveness and Symmetry in Copresent Scenarios’, Ralpg Schroeder, Ilona Heldal, Anthony Steed, Ann-Sofie Axelsson, Josef Widestrom and Maria Spante, Proceedings of IEEE VR 2005, Bonn, German
Beyond Presence and Copresence: A Phenomenological Account of Experiences in
Shared Virtual Environments, by Ralph Schroeder
Copresence and Interaction in Virtual Environments: An Overview of the Range of Issues, by Ralph Schroeder
Becker, B and Mark, G (2001) Social conventions in Computer Mediated Communication, In Schroeder, R (Ed) The Social Life of avatars. Presence and Interaction in Shared Virtual Environments. Springer-Verlag London Limited. Great Britain.
Staler, M and Steed, A. Meeting People Virtually: Experiments in Shared Virtual Environments in Computer Mediated Communication, In Schroeder, R (Ed) The Social Life of avatars. Presence and Interaction in Shared Virtual Environments. Springer-Verlag London Limited. Great Britain.
Beyond Presence and Copresence: A Phenomenological Account of Experiences in
Shared Virtual Environments, by Ralph Schroeder
Copresence and Interaction in Virtual Environments: An Overview of the Range of Issues, by Ralph Schroeder
Becker, B and Mark, G (2001) Social conventions in Computer Mediated Communication, In Schroeder, R (Ed) The Social Life of avatars. Presence and Interaction in Shared Virtual Environments. Springer-Verlag London Limited. Great Britain.
Staler, M and Steed, A. Meeting People Virtually: Experiments in Shared Virtual Environments in Computer Mediated Communication, In Schroeder, R (Ed) The Social Life of avatars. Presence and Interaction in Shared Virtual Environments. Springer-Verlag London Limited. Great Britain.
Tuesday, May 4, 2010
‘Doing there’ vs. ‘being there’: performing presence in interactive fiction, by Alf Seegert
‘Doing there’ vs. ‘being there’:performing presence in interactive fiction, by Alf Seegert. Journal of Gaming and Virtual Worlds Volume 1 Number 1
Labels:
metaphor,
presence,
virtual worlds,
web communication
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